School / Prep
ENSEIRB-MATMECA
Internal code
EIN9-PROG1
Description
The aim of this course is to provide an introduction to computer graphics through integrated lectures and practical work. The introduction covers offline rendering, with the implementation of a ray-tracing mini-software, as well as real-time rendering using GPUs via the OpenGL API.
Teaching hours
- CIIntegrated Courses21h
Mandatory prerequisites
C/C++ programming
Further information
3D programming, OpenGL, ray tracing
Assessment of knowledge
Initial assessment / Main session - Tests
Type of assessment | Type of test | Duration (in minutes) | Number of tests | Test coefficient | Eliminatory mark in the test | Remarks |
---|---|---|---|---|---|---|
Integral Continuous Control | Continuous control | 1 | A defense is scheduled at the end of the semester. |