School / Prep
ENSEIRB-MATMECA
Internal code
EI9IT386
Description
The aim of this course is to provide an introduction to computer graphics through integrated lectures and practical work. The introduction covers offline rendering, with the implementation of a ray-tracing mini-software, as well as real-time rendering using GPUs via the OpenGL API.
Teaching hours
- CIIntegrated Courses18h
Mandatory prerequisites
C/C++ programming
Further information
3D programming, OpenGL, ray tracing
Assessment of knowledge
Initial assessment / Main session
| Type of assessment | Nature of assessment | Duration (in minutes) | Number of tests | Evaluation coefficient | Eliminatory evaluation mark | Remarks |
|---|---|---|---|---|---|---|
| Integral Continuous Control | Continuous control | 1 | A defense is scheduled at the end of the semester. |
