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Digital design

  • School / Prep

    ENSEIRB-MATMECA

Internal code

ES6EN112

Description

The aim is to carry out a project in VHDL, for the moment based on a lotto.
The objectives are simple but essential:
- to learn autonomy,
- to acquire skills in VHDL,
- to develop a synthetic mind for writing the report,
- to improve English (English is not compulsory, but is highly valued),
- to acquire skills in project presentation with a short oral presentation.

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Teaching hours

  • CIIntegrated courses32h

Mandatory prerequisites

VHDL syntax
State machine
Notion of clock and enable signals

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Syllabus

Project on computer with implementation on FPGA board
- Lotto draw on NEXYS 3 board (Spartan6)
- Manual draw with management of recorded numbers and doubles.
- Display of results on 4 7-segment displays.

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Assessment of knowledge

Initial assessment / Main session - Tests

Type of assessmentType of testDuration (in minutes)Number of testsTest coefficientEliminatory mark in the testRemarks
ProjectReport0.4
Final inspectionWritten800.6without document

Second chance / Catch-up session - Tests

Type of assessmentType of testDuration (in minutes)Number of testsTest coefficientEliminatory mark in the testRemarks
Final testWritten800.6without document